Mad Max 4 - The Game (September 1st 2015 PS4, XB1, PC)

Computer games, role playing games, online games...
User avatar
DGSimo
Posts: 939
Joined: Wed Jul 28, 2010 7:08 am
Location: Milan, Michigan

Re: Mad Max 4 - The Game

Post by DGSimo »

Apparently Dog is in the game and you can find cans of Dinki-Di Dog food to eat to refill health.

Also Game Informer confirms what we've already known: George Miller and Cory Barlog's involvement with the game. lol
User avatar
Taipan
Posts: 1693
Joined: Mon Feb 09, 2004 9:14 am
Location: The Wasteland

Re: Mad Max 4 - The Game

Post by Taipan »

More info from Game Informer! Apparently they'll be rolling out new information every day/couple of days for the duration of March. Pretty sweet if you ask me:)
Here's part deux:

http://www.gameinformer.com/b/features/ ... d-max.aspx
MadMaxgameplay610.jpg
MadMaxgameplay610.jpg (187.49 KiB) Viewed 3071 times
mad max 2.jpg
mad max 2.jpg (271.56 KiB) Viewed 3071 times
mad max 3.jpg
mad max 3.jpg (201.81 KiB) Viewed 3071 times
Turns out the game takes place before Fury Road. So i guess there's some tie-in after all, you know apart from the game looking like the movie lol
At last the Vermin had inherited the Earth
User avatar
DGSimo
Posts: 939
Joined: Wed Jul 28, 2010 7:08 am
Location: Milan, Michigan

Re: Mad Max 4 - The Game

Post by DGSimo »

Haha yup. I was going to comment a few days ago how looking back at the gameplay trailer and what we've seen of Fury Road you can see FR's design and whatnot in the game including the big hulking guy looking a lot like Rictus...only now he's the main warlord in the game!!

Check out the new http://www.madmaxgame.com website and they've redone it including a "Story" part that charts the opening of the game. The Garage and Wasteland map are locked though.
User avatar
DGSimo
Posts: 939
Joined: Wed Jul 28, 2010 7:08 am
Location: Milan, Michigan

Re: Mad Max 4 - The Game

Post by DGSimo »

Heres the article details.
  • Events in the game take place before the new movie, Mad Max: Fury Road. Although this is still Avalanche's own take on Max and the Wasteland.
  • Director of the Mad Max movies, George Miller, was directly involved in the beginning of development before being occupied with filming Fury Road. Avalanche still kept him and his company KMM updated on the development of the game.
  • Your main nemesis in the game and warlord of the Wasteland is Scrotus. His gang attack Max in the beginning and steal his Interceptor and leave him for dead.
  • Early in the game you come across Dog like from The Road Warrior. Dog is able to sniff out water and other supplies.
  • Bit of a spin on invisible walls: You can travel beyond the borders and limits of the in-game map to an area called The Big Nothing, a volatile part of the wasteland where no food or water is present and is consumed by dangerous sandstorms. If you can survive a few seconds in the area you'll sometimes find some rare parts for your car that the storms throw around.
  • Within the Wasteland you'll need food and water to replenish Max's health and both are scarce. Avalanche point out to try looking in the sky for circling birds, this usually means there could be something dead and decomposing they're flying over which means...maggots. They're a good source of protein for Max and you can consume rodents for health too.
  • While food and water are scarce fuel isn't. From Emil Krafting, senior game designer: "We want resources to be scarce, but we also want a car game, we want to drive a lot and so on. So gas can’t be super scarce, because otherwise it would be a walking game instead of a driving game,”.
  • On foot hand to hand combat still feels like the Batman: Arkham games. Rhythmic button presses, counter-attacks, and being able to roll or dodge attacks.
  • You have access to your Garage from the pause menu allowing you to upgrade your car on the fly. The original plan was to have Garages scattered across the Wasteland but Avalanche felt it interfered with gameplay.
  • You can find various "Vantage Points" around the wasteland that are tethered hot air balloons. Going up in these you can use your binoculars to scout the area to find resources, landmarks, strongholds, scarecrows and even see enemy convoys. Discovering these adds them to your map similar to State of Decay. Some of the Vantage Points however might be chained up meaning you'll need to use the Magnum Opus's harpoon gun to free them or the hot air balloons might require fuel.
  • Save/Checkpoint system is described as "forgiving". If you find scrap or a collectible you don't lose it despite dying and when you do die the game respawns you at the nearest Vantage Point or liberated stronghold.
  • You can take out Scrotus' strongholds and doing so reduces his influence in the Wasteland and the vacant strongholds allows for other wastelanders to move in and take refuge. Likewise, totemic scarecrows littered around the Wasteland to terrorize wastelanders can be destroyed to further reduce his influence.
  • You meet Max's companion, Chumbucket, fairly early in the game and rides along with you in the Magnum Opus wielding a harpoon gun. He can use the harpoon gun to rip off tires and other parts on enemy vehicles, pull enemies out of the drivers seat and even use to impale enemies on foot.
  • An upgrade to the harpoon is called The Thunderpoon....Yup I'm serious..
  • Chumbucket can also improve his skills if you acquire some new new tools, goggles or a head lamp. His skills become vital because Chum is responsible for fixing your car should you take too much damage.
  • Chumbucket also acts as a sort of GPS by pointing interesting landmarks.
  • GI heads to a fortified lighthouse stronghold lead by an NPC called Jeet. Himself and his small group of people in the stronghold are sick wanting medicine with Jeet described as a bit of tweaker suffering from extreme head pains and controls them by embedding shards of metal in to his body to cause pain elsewhere.
  • Another NPC encountered is a race announcer/organizer who is decked in Christmas lights head to toe with a lackey following behind carrying a generator to power the lights.
User avatar
Morrisminor
Posts: 403
Joined: Thu Feb 13, 2003 6:35 am
Location: Los Angeles
Contact:

Re: Mad Max 4 - The Game

Post by Morrisminor »

Apparently the Magnum Opus is now on exhibit outside the West Coast Customs showroom in Burbank.
magnop.jpg
magnop.jpg (82.83 KiB) Viewed 3113 times
And Cundalini wants his hand back!
User avatar
MWFV8
Posts: 1089
Joined: Sat May 15, 2004 2:06 pm

Re: Mad Max 4 - The Game

Post by MWFV8 »

Wow, Mad Max Beyond The Thunderpoon.

I do like some of those elements, particularly the scouting. The vistas do look stunning too, absolutely spectacular.

What I'd love in a game like this is some sort of realism scale I can adjust to wind things back to a Road Warrior pace. Who knows, maybe it will become a very popular game and people will make some great mods for it.
"Wrong, we fight for a belief. I stay."
themanw/oaname
Posts: 258
Joined: Wed Jun 05, 2013 12:12 pm
Location: Flaw-duh

Re: Mad Max 4 - The Game

Post by themanw/oaname »

Its like rubbing salt in the wound.

I can't be upgrading systems over one game like I have in the past anymore.
User avatar
DGSimo
Posts: 939
Joined: Wed Jul 28, 2010 7:08 am
Location: Milan, Michigan

Re: Mad Max 4 - The Game

Post by DGSimo »

Very few AAA games are coming to the PS3 and 360 now and honestly as a PS4 owner I'm glad they scrapped the old gen versions. I'd rather the team focus their time and resources in trying to get the most of the new consoles than being held back by old tech.

Couple of other details from GI:
  • You can use other cars aside from the Magnum Opus. If you want the Opus though you need only shoot a flare and Chum brings it to you.
  • Lots of variety in the locations so it's not just desert. Article mentions a lot about The Great White area which is a dried up sea bed so there's caves, corals and use-to-be underwater sulfuric volcanoes. Other parts of the wasteland include subway tunnels, broken up bridges and highways etc.
  • Article talks about one of the strongholds you come across and can upgrade. It's an old tanker in the middle of the Great White where the leader believes the water will return and is trying to convince his followers of this and to make the oil tanker sea worthy. By upgrading it the stronghold will collect scraps, food and water while the game is turned off and further upgrades allow access to an armory and to use some of the followers in it to go out and survey some of the wasteland which will mark points of interest on your map.
  • No multiplayer but there's a feature called "Opus Wars" which allows you to check out other players cars and how they've customized their Magnum Opus'.
User avatar
BRC1974
Posts: 302
Joined: Fri May 19, 2006 4:45 am

Re: Mad Max 4 - The Game

Post by BRC1974 »

The bridge reminds me of Golden Gate
Image
User avatar
Taipan
Posts: 1693
Joined: Mon Feb 09, 2004 9:14 am
Location: The Wasteland

Re: Mad Max 4 - The Game

Post by Taipan »

Another installment of gameinformer info:

http://www.gameinformer.com/b/features/ ... world.aspx
madmax_vehicularcombat_0205_0748_011.jpg
madmax_vehicularcombat_0205_0748_011.jpg (39.08 KiB) Viewed 3037 times
madmax_convoy_1014_1055_003.jpg
madmax_convoy_1014_1055_003.jpg (91.52 KiB) Viewed 3037 times
madmax_jeetstronghold_0205_1546_003.jpg
madmax_jeetstronghold_0205_1546_003.jpg (127.56 KiB) Viewed 3037 times
At last the Vermin had inherited the Earth
Post Reply