FURY ROAD COMIC CON TRAILER IS HERE!

Everything on the latest instalment - Mad Max Fury Road
themanw/oaname
Posts: 258
Joined: Wed Jun 05, 2013 12:12 pm
Location: Flaw-duh

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by themanw/oaname »

Uncle Entity wrote:
themanw/oaname wrote:

i REALLY really REALLY just HATE this whole reboot/reimagine, whatever bullshit. it's just bullshit.
You're in the minority. And this movie doesn't need you anyway. Goodbye.

ha ha. hey, hows your biased bullshit timeline coming along, crybaby twat?
leadcounsel wrote:I fear the same thing with MM4. From the sounds of it, a total reboot. Total separation from the first 3 movies, and no backstory. No appreciation of who Max was, or the awesome BoB. Or his driving skills. Or any other credit to the deep emotional investment true fans have.
this is my sentiments. and what i touched on earlier. it has the name and the car, but the series was a hell of a lot more to it than that.

and you dont need a baised fucking timeline to tell you so.
DetritusMaximus
Posts: 802
Joined: Fri Jan 17, 2003 5:57 pm

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by DetritusMaximus »

Lonewolf wrote:A sense of dread is starting to come over me. Now that the trailer has come out, all these youtube reviews are coming out and praising what was shown at comic-con on Mad Max. They all seem to be jumping on a bandwagon because of all the great buzz surrounding this new film. And that's OK, the trailer is worth the praise. But I feel that the majority of these people were not true fans of the original trilogy and are just going with the hype. Again, nothing wrong with that. But I feel the true die hard fans who had love for this series from long before the fourth installment was even in the works are being undermined as it were. This was a low key love affair for a series that felt like a great kept secret we could share with other movie lovers who weren't as familiar with these films and enjoy a "out of nowhere experience" with friends. Now it's like "Wow have you guys heard of this new movie starring Tom Hardy and Charlize Theron, that looks awesome and I can't wait to see the series and play the game." It just feels like to me, that most people of today stumbled upon this great idea without appreciating it's roots, nor the fans that kept this franchise going with all it's support over the many years. It's great to see it flourish, but it no longer (to me at least) feels like 'Our thing' so much as it is like 'A thing'. If you catch what I'm saying.
This does appear to be a characteristic of the younger generations (up to age 40 or so....) that they have lived so long in a cultural of throwaway consumerism that there seems to be an attitude that all that matters is what is NOW and that everything conceptual is pliable and without respect to its purpose or intent. This is evidenced in the common response, 'it's just a movie'. The implication is that you can do anything to everything and if you can change it a little, you can change it a lot. You could have Thor as Max and some people would think this a great mash up of their two favorite movies. While a few of the superhero movies have been entertaining, look how fast they are rebooting them. Two Hulk films in 5 years, and now we get to see the second Spiderman series in a decade (because the first one did so well and this one is slightly different and called 'The AMAZING Spiderman'). And now we redo The Fantastic Four. Again....if you recall there was the unreleased original. When rebooting, reimagining, sequeling, whatever, it doesn't have to be exactly right, but you better nail down what gave it its soul in the first place. The soul is unchangeable. Without that 'soul' it is just 'a thing'. Burton's Batman 'got' Batman's soul and then it spiraled down to the repeated camp of the TV show and no soul. Nolan brought back that soul.

I highly doubt new fans will like the old movies. They will appear dated and slow. Mood, tension and character driven plot mean little to the video game set while probably irritating them at the same time. Try to get them to watch a Hitchcock film and they will start squirming and look for their smart phone.
Road Worrier
biolumen
Posts: 1693
Joined: Sat May 23, 2009 4:26 pm

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by biolumen »

Here is a transcript of the press conference interview with George Miller at SDCC. This is NOT from the Hall H panel but something that was held afterwards. Pretty interesting read.
Question: Is Tom Hardy playing the same Mad Max, or is it a completely different and new Mad Max?

GEORGE MILLER: Yes and no. Yes, of course, it’s based on the same character that Mel [Gibson] played. He’s the lone warrior in the wasteland, basically disengaged from the rest of the world. But naturally, Tom brings his Tom Hardy-ness to it. He brings another quality. And the character is different, to some degree, because the story is different. So, it’s a yes and no answer. Yes, it’s different, but no, he’s essentially grown out of the same material.

Have you specified how many years after Beyond Thunderdome this might be?

MILLER: I keep asking the question, and I’ve got it down to between 45 and 50 years from next Wednesday, or the next Wednesday from the day that you watch the movie.

What’s it like to come back to this world, after so much time has gone by?

MILLER: What happens, if you work on something, it does stay around in the back of your mind somewhere. We’ve all got that place that we’ve had from childhood, and I like to call Mad Max and the characters in the films imaginary friends. It’s a very, very compelling world to work with because it’s allegorical. That’s why the Westerns were basically what cinema grew up on, from the silent era on. They were very accessible, elemental stories. And that’s the attraction of working in this post-apocalyptic, Mad Max world. Getting back into it, it felt familiar, in many ways, and very, very strange. So much has changed. The technology has changed. You can do a lot more. You can keep everyone safe. When you see the movie, you’ll see a lot of the actors doing the actual stunts. It probably would have been criminal to do that, in the old days, but now you can keep them safe with harnesses, and things like that. It was just interesting to go back there, after all these years. I’m thankful that I’ve been able to do it.

Has your view of what a post-apocalyptic world would seem like changed, as a result of the changes in society and technology?

MILLER: Yes. One of the things that’s quite interesting is that many of the same issues apply. In many ways, we are doomed to repeat history. With information, things change. Mad Max 2, for instance, was basically based on oil wars. Back in the early ‘70s, there were sudden restrictions. Cars got smaller and people went to war over oil, and we call it gasoline in Mad Max. We’ve arguably been fighting oil wars, ever since. Now, in some places in the world, there are water wars. In my own country, there are no wars, but there is a huge dispute over water. There’s a financial crisis that we’re all worried about. All of those things are in the news. Even 45 or 50 years in the future, we’re in a medieval construct, in terms of how people behave towards each other. The other big thing I wanted to do was to tell a story with very little dialogue. It’s a world in which people say very little. And I wanted to have one extended chase, in which you discover the backstories of the characters on the way. All those things come together. A post-apocalyptic world allows you to make it very, very elemental. I like to call them Westerns on wheels. For the same reasons why the Westerns had that very essential quality, you can find that in Mad Max Fury Road.

What can you say about Charlize Theron’s character, Furiosa?

MILLER: Without trying to give away too much story, I can say that she plays the Imperator Furiosa. She’s the boss of a War Rig, in which the people flee across the Wasteland. I can’t really think of another character in cinema quite like her. I’m sure that other people might find connections, but just the way the character was conceived, and how Charlize took it on and transformed herself and played it, she did it with such authority. There have been great female action characters, but there’s just been nothing quite like this. If I say too much more, I’ll give away too much story. We’re coming out next May. We haven’t finished the film yet.

Before you had a script, you had thousands of storyboards. What made you decide to take such a visual approach for this?

MILLER: First of all, it’s a chase. It’s very hard, when people are chasing across the wasteland, to write that in words. It’s much easier to do it as pictures. Because it’s almost a continuous chase, you have to connect one shot to the other, so the obvious way to do it was as a storyboard, and then put words in later. So, I worked with five really good storyboard artists. We just sat in a big room and, instead of writing it down, we’d say, “Okay, this guy throws what we call a thunder stick at another car and there’s an explosion.” You can write that, but exactly where the thunder stick is, where the car is and what the explosion looks like, it’s very hard to get those dimensions, so we’d draw it. We ended up with about 3,500 panels. It almost becomes equivalent to the number of shots in the movie.

After doing some animated features, did you enjoy being back out on location?

MILLER: Animation is much more thoughtful. Shooting movies is much like sport. Making animation is a bit like writing about sport. In the middle of a football game, I would imagine that you don’t have much time to think. It’s the same thing with going out and shooting. There’s also an exhilaration to it. It’s a bit of a military exercise, logistically. It’s tough, particularly out there in the middle of a desert, on the west coast of Africa. It’s pretty spare out there. We also wanted to do this film old school. It’s not a big CG movie. There is CG in it, but every stunt you see is real, involving real people, and often involving members of the cast. That was a big logistical exercise that brings a certain degree of anxiety with it. We had a wonderful rigging crew, stunt crew and camera crew, and we had no serious injuries, at all. Every day, safety was the utmost, but there is a certain tension about that. I wouldn’t say that it was a pleasant thing to be out there, wrecking cars, but when we’d see the footage and review it, each day, it was worth being out there. It was better than being a green screen movie. This movie is very real world, very palpable and very visceral, and that’s what we were going for.

Are we going to see any characters or descendants of characters from the previous films?

MILLER: No. But the one thing that I did do was that, in the first Mad Max, there was an actor called Hugh Keays-Byrne who played Toecutter. He died at the very end of the movie. He was the bad guy. In this film, he played the Immortan Joe, who’s the warlord. The whole movie, he wears a mask on the lower part of his face. The notion is that those people who saw the early one, all that time ago, might recognize Hugh, 30 years later. I’ve always loved him as an actor and as a person, and it was great to have him in there. But, that was the only one.

Is this a story that you’ve wanted to tell in the Mad Max universe for a long time?

MILLER: I didn’t want to do another Mad Max movie because I’d done three and I do have a lot of stories that I want to tell. But the story came to me over 12 years ago, and I kept on pushing it away. I always find that those stories that keep on playing in your mind are the ones that you should pay attention to. So, this story emerged and I made a deal with myself that I was going to do it with storyboards and not write a screenplay, specifically. I wanted to have the visuals come first.

Was there ever any consideration in having Mel Gibson play the role, or did you always want to recast?

MILLER: Back in the early part of the decade, Mel Gibson was cast in the movie. We were about to shoot, and then 9/11 happened and that caused a whole lot of issues, not the least of which was a decline in the American dollar and we lost a significant amount of our budget. At the same time, we had to move on Happy Feet. I thought, “Okay, we’ll do Happy Feet, and take four years for that.” So, we did that, and then, by the time we came out of that, it just went on and on. It’s not a story about an old Mad Max. It’s a story about a younger Mad Max. So, I had to find a new Mad Max. Luckily, Tom Hardy came along. And then, we were about to shoot in Australia, where the shot the first ones, and we had record rains and what was flat red desert, became a flower bed. The salt lakes in the center of Australia, where we were going to shoot, had pelicans and frogs in them. So, we waited and Warner Bros., to their credit, said, “Let’s wait and see if it dries up again.” It hasn’t dried up yet, which is great for the land, but not for Mad Max. That’s how we ended up in Namibia.

Did this Mad Max movie make you think about doing another one? Are there story threads in this one that you want to explore further?

MILLER: That’s a great question. In order to tell this story, we came up with two others. We’ve written a screenplay of one, and a novelization of another, but it’s a very rough novel. When you watch this movie, and you’re watching what happens over three or four days in these people’s lives, you have to form everything that you see in the movie, and not only the characters, but everything they touch and see, with deep backstory. So, we wrote bibles. We asked about who Furiosa is, and we actually had to tell her story. We did that with every character. Out of that, because of the delays, we just kept working on them while we were working on other things. So, we ended up having two other very, very highly developed stories.

The Mad Max shot where you attached the camera to the front of a car was so monumental in cinematography. What can you do with the cameras now?

MILLER: Good question. The truth is, as you know, you can now put cameras anywhere. When we did the first Mad Max, we shot that anamorphic. It was a very, very cheap system that had come down. Sam Peckinpah had made a movie called The Getaway, with Steve McQueen and Ali McGraw, and he really wrecked the lenses, but they were massive lenses. They were very difficult with the cameras, in those days. If you did a motion shot, you needed a big magazine. So, they were big and cumbersome, and to put them on a car was a lot more dangerous then. Now, you can put these smaller digital cameras in there where you couldn’t have, otherwise. But, I didn’t set out to invent any new film language. It would have been nice, but I couldn’t think of any. The camera was always there to tell the story. But, I was able to get cameras where I never would have been able to, in the first Mad Max.

And I don’t know if you know what the Edge camera is. You’ve got a car, you’ve got three guys in the car, and it’s a four-wheel drive with a crane on it and a camera, and a guy is toggling. The camera can move anywhere and can go at high speed. It’s the most brilliant filmmaking instrument that I’ve ever encountered, that never existed before. When you see these cars, there’s no green screen. The camera is moving in and around and amongst them. That’s real-world, real-time, old school filmmaking. It’s because of this incredibly complex thing, called the Edge. I, as the director, was sitting with a great stunt driver, and it’s the wildest drive you can possibly have. I couldn’t get out of that vehicle. It was like being in the middle of a real video game, and we were able to pull off those shots that we never, ever, ever, ever would have been able to do, in the old days.

What did Nicholas Hoult add to things?

MILLER: He’s just a wonderful guy, who’s incredibly mature for someone so young. I have a son not quite his age, but almost. I thought he was mature, but Nicholas has been working since he was nine and he’s one of those really centered actors. This film doesn’t have many speaking roles, but I tested with really complicated scenes. I’d seen his work, but I was just struck by his abilities. He’s one of those actors who insists on doing his own stunts. He’s very methodical and very clear and very safe, but he can really get in there. He plays a character called Nux, who’s a war boy, and he gets caught up in the story, with Max and Furiosa and the others. He’s just got a lot to give, and a lot to contribute to cinema and acting. He’s got so much going on.
http://collider.com/mad-max-fury-road-g ... interview/
leadcounsel
Posts: 166
Joined: Sat Jul 26, 2014 12:11 pm

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by leadcounsel »

DetritusMaximus wrote:
Lonewolf wrote:A sense of dread is starting to come over me. Now that the trailer has come out, all these youtube reviews are coming out and praising what was shown at comic-con on Mad Max. They all seem to be jumping on a bandwagon because of all the great buzz surrounding this new film. And that's OK, the trailer is worth the praise. But I feel that the majority of these people were not true fans of the original trilogy and are just going with the hype. Again, nothing wrong with that. But I feel the true die hard fans who had love for this series from long before the fourth installment was even in the works are being undermined as it were. This was a low key love affair for a series that felt like a great kept secret we could share with other movie lovers who weren't as familiar with these films and enjoy a "out of nowhere experience" with friends. Now it's like "Wow have you guys heard of this new movie starring Tom Hardy and Charlize Theron, that looks awesome and I can't wait to see the series and play the game." It just feels like to me, that most people of today stumbled upon this great idea without appreciating it's roots, nor the fans that kept this franchise going with all it's support over the many years. It's great to see it flourish, but it no longer (to me at least) feels like 'Our thing' so much as it is like 'A thing'. If you catch what I'm saying.
This does appear to be a characteristic of the younger generations (up to age 40 or so....) that they have lived so long in a cultural of throwaway consumerism that there seems to be an attitude that all that matters is what is NOW and that everything conceptual is pliable and without respect to its purpose or intent. This is evidenced in the common response, 'it's just a movie'. The implication is that you can do anything to everything and if you can change it a little, you can change it a lot. You could have Thor as Max and some people would think this a great mash up of their two favorite movies. While a few of the superhero movies have been entertaining, look how fast they are rebooting them. Two Hulk films in 5 years, and now we get to see the second Spiderman series in a decade (because the first one did so well and this one is slightly different and called 'The AMAZING Spiderman'). And now we redo The Fantastic Four. Again....if you recall there was the unreleased original. When rebooting, reimagining, sequeling, whatever, it doesn't have to be exactly right, but you better nail down what gave it its soul in the first place. The soul is unchangeable. Without that 'soul' it is just 'a thing'. Burton's Batman 'got' Batman's soul and then it spiraled down to the repeated camp of the TV show and no soul. Nolan brought back that soul.

I highly doubt new fans will like the old movies. They will appear dated and slow. Mood, tension and character driven plot mean little to the video game set while probably irritating them at the same time. Try to get them to watch a Hitchcock film and they will start squirming and look for their smart phone.
Excellent post!
TheFilmist
Posts: 50
Joined: Wed Jul 30, 2014 8:20 pm

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by TheFilmist »

I mean, I'm sure I'm not alone on this board in being on farther end of "this generation," and no, essentially none of what you're saying is any more true than it ever was. The same type of people who would've enjoyed narratively and emotionally rich films back then are just as they are now, and conversely, the same type of people who see films as background noise have always been around.

That being said, I find that lobbing these criticisms - too fast-paced, not enough attention to narrative complexity, and so on - toward a Mad Max film, and one that you have seen about a /20th of so far is a little silly. Particularly because these were the same type of criticisms that were thrown at the first two films during their initial release. I'm not sure how many of you were around or cognizant enough to be aware back then, but there's whole archives full of clippings on the internet to bear this out - while the pretty huge majority of critics lauded the second film for being a reconstructed Western and a brilliant example of pure kinetic cinema and a stark blend of art and action film and a hundred other things that we've heard a hundred times by now (most of which are, of course true and to which we owe the film's enduring legacy), it wasn't unheard of at all for other, more derisive writers to say that Miller's cutting was "frenetic" and moved too quickly for the eye to soak up any detail, that there was no plot to speak of (which - yes, is ridiculous), and more than one person called it's style of editing "incoherent." Basically, the whole "death of cinema" thing that we're hearing about now. It's pretty cyclical. In both cases, it was intentional, and led to an evolution of the action genre in a pretty over-arching way.

Also, none of that is shown to be lacking in the trailer - at least, none any more so than in the original trilogy. You are drawing conclusions from the presence of CGI and. . .not much else. Miller's whole stated intention with the first two films was to push the "chase film" format as far and as minimalist as he could, and he's moving that aim forward with this.
kennerado
Posts: 215
Joined: Mon Jul 30, 2012 2:03 am

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by kennerado »

I found this USA today article which appears to have some new info, it confirms how Nux has an engine block tattooed on his chest:
Mad Max, George Miller's 1979 directorial debut, introduced Mel Gibson to the world via his no-nonsense leather-clad hero — and created a high bar for post-apocalyptic dystopias and action films of the time.

Revising that grimy future world couldn't be better for Miller, the Australian filmmaker who's now redefining the chase movie in a visually spectacular fashion with Mad Max: Fury Road (in theaters May 15, 2015).

More in line with the 1981 sequel The Road Warrior than the original, Fury Road casts Tom Hardy as dangerous loner Max Rockatansky, who gets embroiled in the high-stakes four-wheeled drama of Imperator Furiosa (Charlize Theron) racing to keep a group of women out of the clutches of the masked warlord Immortan Joe (Hugh Keays-Byrne, aka Toecutter in the original Mad Max), the War Boys — including the bald-headed Nux (Nicholas Hoult) — and a fleet of souped-up, weaponized old hot rods.

All of it, however, stems from Miller creating certain ground rules for this redone "Mad Max" world with more vicious sandstorms and warrior gangs than fuel and water.

Things go very end-of-the-world when "all the bad things we hear in the news all happen at once, and we end up with a wasteland in the middle of a continent like Australia," says Miller, director, producer and co-writer of the upcoming film. "People migrate there and basically survive in a very medieval construct. There's no rule of law, no honor, no money — just pure surviving by bartering or killing."

The hellish climate Miller's put in Fury Road — set 45 years from current times — isn't that far from real life. He remembers a massive dust storm rolling through Sydney and Melbourne a few years back that turned the noon sun into a red darkness.

"I'm not saying they're not exaggerated a little bit" in the movie, Miller admits, "but they're certainly there."

Hardy seemingly casts a sturdy-enough figure to walk out of any horrific climate. Like Gibson's Max, Hardy's character starts off as a damaged guy who believes the best way to exist is to be alone and entirely self-reliant. Otherwise, life's just too painful for the antihero.
FRD-DS-00694rv2

As Furiosa, Charlize Theron — far right, seen in a scene with Nicholas Hoult, Courtney Eaton, Riley Keough and Abbey Lee Kershwo — has a mechanical arm that is straight out of the 19th century.(Photo: Jasin Boland)

A fourth Mad Max movie — following the first two as well as 1985's Mad Max Beyond Thunderdome — has been in the works for decades, with Gibson actually wanting to return as Mad Max for a time.

When he wasn't able to do the film because of age, Miller says, "Tom was the first guy who walked through the door and had that same paradoxical quality of being immediately attractive and you want to be his friend, but at the same time he had that dimension of danger — there was an unpredictability in what they do.

"In term of performances, it's like two different singers singing the same song. They're going to each interpret it their way."

Guys like Max are "full-lives," according to the director, while the War Boys, maniacal devotees to the ways of Immortan Joe, are "half-lives" who believe in the permanence of machines — Nux has an engine block scarified into his bare chest, Miller says. "They would almost rather be machines than have a fragile human body."

(They also have a penchant for spray-painting their mouths — called "chroming" — as Nux is shown doing in footage Miller debuted at Comic-Con in San Diego last weekend. "They talk about anything beautiful as 'chrome,' " he adds, "so he wants to be shiny and chrome as he dies in battle.")


Due to the state of the world, the technology tends toward the old school as well. Furiosa has a mechanical arm that's pretty much straight out of the 19th century, and the Frankenstein-esque monster battle rigs are dated as well, deathmobiles with humongous exhaust pipes adding to intimidating exteriors.

Any modern car with any computer chips in it or something that you can't replace, it's probably not going to survive," Miller says. "And with crash technology and stuff like that, you want a good solid vehicle. You're going to want to go to a scrap heap.

"They are a hybrid: There are some modern cars, but mainly they're the big, clunky mid- to late 20th-century stuff."

Working from the inside out in terms of logic also informed the aesthetic that carries over to Fury Road's villain. Immortan Joe is an old man looking for heirs to take over for him when he dies — although he's presented himself as a demigod, he's not immortal, and he has diseased lungs.

But Miller saw that as a way to give him both a breathing apparatus needed to keep him alive and a really cool mask.

"It needed to look formidable so it has horse's teeth," the filmmaker says. "The pipes that come off it and go back to his breathing bladder have to have an interesting look.

"He's going to make something out of it."
User avatar
DGSimo
Posts: 939
Joined: Wed Jul 28, 2010 7:08 am
Location: Milan, Michigan

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by DGSimo »

Nice article there kennerado. Also sheds light on Immortan Joe's goal and why he wants, well needs, The Wives back.
DetritusMaximus
Posts: 802
Joined: Fri Jan 17, 2003 5:57 pm

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by DetritusMaximus »

I mean, I'm sure I'm not alone on this board in being on farther end of "this generation," and no, essentially none of what you're saying is any more true than it ever was. The same type of people who would've enjoyed narratively and emotionally rich films back then are just as they are now, and conversely, the same type of people who see films as background noise have always been around.

That being said, I find that lobbing these criticisms - too fast-paced, not enough attention to narrative complexity, and so on - toward a Mad Max film, and one that you have seen about a /20th of so far is a little silly. Particularly because these were the same type of criticisms that were thrown at the first two films during their initial release. I'm not sure how many of you were around or cognizant enough to be aware back then, but there's whole archives full of clippings on the internet to bear this out - while the pretty huge majority of critics lauded the second film for being a reconstructed Western and a brilliant example of pure kinetic cinema and a stark blend of art and action film and a hundred other things that we've heard a hundred times by now (most of which are, of course true and to which we owe the film's enduring legacy), it wasn't unheard of at all for other, more derisive writers to say that Miller's cutting was "frenetic" and moved too quickly for the eye to soak up any detail, that there was no plot to speak of (which - yes, is ridiculous), and more than one person called it's style of editing "incoherent." Basically, the whole "death of cinema" thing that we're hearing about now. It's pretty cyclical. In both cases, it was intentional, and led to an evolution of the action genre in a pretty over-arching way.

Also, none of that is shown to be lacking in the trailer - at least, none any more so than in the original trilogy. You are drawing conclusions from the presence of CGI and. . .not much else. Miller's whole stated intention with the first two films was to push the "chase film" format as far and as minimalist as he could, and he's moving that aim forward with this.
I disagree, a bit. In reference to action/adventure movies, I think it is more true now as the ratios of those two types of people have changed. The very structure of movie narrative has been shifted by two things. One is the advent of music videos. To make them more interesting and dynamic, video directors began increasing the number of edits to give the impression there was more going on than there actually was. When these same directors moved into feature film they brought that fast cut sensibility with them (not to mention all the old directors that copied subsequently copied that style). The technique allowed action films to appear to have more action in them than they actually do. Car chase scenes also fall victim to weaving (lots of unnecessary side to side movement of the vehicle) and shots where the camera pans left while the car goes right in an effort to make it look like the action speed is faster than it (Gone In 60 Seconds). It's lame and transparent and worse, you need the fast edits to hide what you are doing.

The other thing that is ruining these movies is the video game narrative. The games require certain types of player/character interaction to progress (quest goals, resupply/reenergize points, somewhat defined areas of game interaction, etc. Game narrative is limiting compared to normal storytelling. As movies become more driven by game narrative, either thru a required or potential game tie in, or by default because that is what the producers/writers are trying to copy because they think that's what kids will relate to, the storytelling becomes more defined by the need to have movement, balanced rewards/dangers, achievable goals and a generally satisfying end with a nod to moving up to the next level (Resident Evil...although it started off as a game, the sequels have the feel of games. But I must admit, I did enjoy a few of them).

Basically, the emotion and character development feed the overall quest/goal narrative rather than the other way around.

Oddly enough, the fast edits and game narrative are at odds with each other. A first person shooter or racing simulator would make no sense if the POV kept changing thru constant editing.

And don't get me wrong, I'm not bashing FR. I fully expect it to have stuff I might not like, but will probably really like it from what I know of the production and trailer. I guess my comments are more directed at why the younger crowd will not appreciate what they are seeing or look any deeper into it than how good it looks or WHY it looks that good.
Road Worrier
leadcounsel
Posts: 166
Joined: Sat Jul 26, 2014 12:11 pm

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by leadcounsel »

Miller took a lot of chances in filming MM1 and MM2. Most paid off, and overall paid off well...

The low cameras along the white lines during chase scenes. The bulging eyes for TC at the end. The rocketbooster in the Nightriders car. The cameras on the hood of the BoB and other cars. The blurry slow action when Max has a concussion and is rescued by the Gyro captain. The use of the Gyro captain for aerial footage over the chase scenes was brilliant.

But let's not forget that painful scene when Max flees the compound and Wez is in pursuit, when the action was sped up and it looks terrible. Seems like there was one or two other questionable things done from the filming standpoint...

So, he's not perfect. But hey, I love the originals. We'll see what an unlimited budget delivers.
DetritusMaximus
Posts: 802
Joined: Fri Jan 17, 2003 5:57 pm

Re: FURY ROAD COMIC CON TRAILER IS HERE!

Post by DetritusMaximus »

Never cared for the sped-up scenes...annoying really.

One thing about limited budget is you forgive unevenness or other issues and just go with the intent. You join in partnership with the director. You overlook some things and he trusts you to 'get it'.
Road Worrier
Post Reply